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Agility is a professional development board game that supports teacher teams in developing decision-making skills and planning how to use routines, help, and choice to differentiate instruction.
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Agility provides teachers with a playful opportunity to discuss and plan strategies for adjusting teaching in response to student differences as learning unfolds. In addition to learning strategies from colleagues, Agility provides a vehicle to discuss challenges that occur during daily lessons and brainstorm together productive and efficient ways to respond. Agility supports teachers in developing complex teaching solutions to everyday classroom challenges that are more efficient at meeting the wide range of student learning needs.
Agility uses If-Then statements to prepare your mind for the thousands of split second decisions that teachers must make every day. In addition, the Then cards provide descriptions of learning routines rooted in research on cognitive and motivation sciences and culturally relevant pedagogy.
Agility was intentionally designed to illustrate four truths about student learning:
- Every learner has a unique learning path
- Learners start learning from different places (i.e. they bring different strengths, goals, and life experiences that they use to support their learning. Learners also bring different challenges and learning needs that might pose barriers to their progress).
- Learners progress at different rates and in different ways
- Even when all learners meet an expected learning goal they end at different places because they use their learning in different ways and their learning builds on their unique life experiences.
After playing Agility, teacher teams may develop a greater understanding of approaches to problem-solving that are essential for co-teaching and collaboration. Every player takes away from Agility greater strategic thinking skills and practical routines designed to build inclusive classrooms.